Constraints and opportunities *

Some points that should be considered when review the company activities.

Attention constraints

  • Asynchronous / Synchronous

Engine constraints

  • What platforms does the engine have to support?

    • Console

    • Desktop

    • Mobile

    • Operating systems

  • What interfaces have to be supported?

    • Display type:

      • 3D

        • Augmented Reality

        • Holographic

        • Virtual Reality

      • 2D

        • Inside house

        • outside in the sun

    • Audio

      • Stereo

      • Surround

      • Dolby

    • Control

      • Gamepads

      • Gestures and touches

      • Keyboard and mouse

      • Tracking of movement

      • Voice

    • Screen orientations/sizes

    • Augmented reality / Virtual reality

Time constraints

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